GALA Board Games 旮旯桌遊
The Departed Good Cop Bad Cop
The Departed Good Cop Bad Cop
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HK$250.00
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Introduction to The Departed
When corruption invades your team, the leader must arrest the traitor before the team is dismantled. You can't do this alone, the harder part is not knowing who is loyal and who has betrayed, so act fast! Because there are not enough guns for everyone!Game preparation:
1. Take out the accessories corresponding to the number of players according to the numbers marked on the character card and pistol. Other accessories are no longer used in this game.2. Place the pistol and equipment cards in the middle of the table, with the pistol surrounding the equipment cards (players can adjust it themselves), and put the two injury cards aside for use.
3. Take out the detective and mastermind cards, and at the same time take cards from the character deck (together with the two cards of the detective and mastermind, make up the number of cards), shuffle the taken cards evenly, and each player takes one. open.
4. Shuffle the remaining character cards and give each player two more character cards. Place the character cards face down on the table.
5. Shuffle the equipment cards evenly and give one to each player. Each player places the equipment card face down in the equipment area on their player board.
6. Select a player to start the game
Start the game:
Step One: Action (Choose one of the four actions to execute)1 Investigation: Select and secretly check 1 other player's information card.
2. Obtain equipment: Draw 1 equipment card from the equipment card library. Then choose a foundation card that you have not turned over and turn it face up.
③Shoot (if you already hold a pistol): Shoot at the player you are aiming at, and return the pistol to the center of the table after completion.
Four Equipped Pistols: Get 1 pistol in the center of the table. Then choose a foundation card that you have not turned over and turn it face up.
Step Two: Aim
If you hold a pistol after completing the action, you must aim the pistol at any other player (remember not to aim at yourself).
Step 3: End of round
It's the next player's turn.
Notice:
1. The person who is shot needs to turn over all his character cards. If the detective and the mastermind are shot for the first time, they will get a wounded card. If they are shot for the second time, the player will be killed. For ordinary police officers, He was shot once and died in battle.
2. The equipment card can be used at any time at the appropriate time according to the card description. After use, it is placed back at the bottom of the equipment card.
3. Each person can only have one equipment card at the same time. If you want to perform the action of acquiring equipment to replace a new equipment card, you can choose one of the new and old equipment cards and keep one.
4. After all players have completed their turns, the next player in the clockwise direction takes the lead.
5. Camp judgment: The player’s camp is determined by the sum of the player’s three character cards. [The player holding the detective card is identified as the detective, and the player holding the mastermind identity card is the mastermind. Other cards do not need to be considered]
game over:
If the detective (police leader) dies, the gangsters win, and the mastermind (gangsters leader) dies, the police win.Game accessories: 4 pistols (with stickers), 8 player maps, 24 background cards [that is, identity cards], 16 equipment cards, 2 injury cards, 1 manual