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GALA Board Games 旮旯桌遊
Paris – Belle Époque Chinese and English version Paris (Bilingual Version)
Paris – Belle Époque Chinese and English version Paris (Bilingual Version)
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As a gentleman and celebrity of the Belle Epoque, Paris is full of wonderful investment targets. Being at the top of the upper class, one must have precise vision and clear actions to make Paris a world-class romantic city.
Paris is a typical medium-weight Kramer and Kiesling Eurostyle-game with straightforward gameplay, short player turns, and an ingenious point salad mechanism. You mainly score points by obtaining the right buildings and collecting the right bonus cards.
Explore Paris in the 19th century. Discover its renowned architecture and obtain the most eminent buildings in the right districts to achieve victory.

2-4 players|age 12+|90 minutes
Game introduction:
"Paris – Belle Époque" returns to Paris' most popular "Belle Époque" (French: Belle Époque)!In 1889, Paris, France held the 150-day World's Fair, and the Eiffel Tower became the most shining architectural representative of the contemporary era.
At this time, in Paris, not only humanities and art reached their peak, but urban buildings such as the Paris Opera House, the Basilica of the Sacred Heart, Notre Dame de Paris, and Lafayette Department Store all displayed the romantic atmosphere of the Belle Epoque, and also pushed Paris to the forefront of the world. Beautiful city location.
Number of players: 2-4 people|Suitable age: 12+|Game time: 90 minutes
https://www.facebook.com/watch/?v=378871853124051
In April 2020, more than HKD 1 million was raised on the KickStarter platform!
Board Game Geek, the world's largest board game forum, rated 7.1
Michael Kiesling, the designer of the " Tile Story AZUL " series, has created another masterpiece. The theme of the game flies from "Portugal" to "Paris, France". Not only are the accessories rich and appropriate to the situation, but the game mechanics are also exquisite and ingenious, allowing players to use their wisdom in every aspect. Michael Kiesling and Wolfgang Kramer, Germany's first full-time board game designer, have teamed up once again to create great successes!※ Award records for the joint works of Michael Kiesling and Wolfgang Kramer:
- "Linko!" -2014 German Game of the Year Award (SDJ)
- "The Palaces of Carrara" - Nominated for the 2013 German Children's Game of the Year Award (KDJ)
- "Asara (City of a Thousand Towers)" - 2011 German Game of the Year Award (SDJ) Nomination
- "Too bad! Verflixxt! - 2005 German Game of the Year Award (SDJ) Nomination / 2006 American Game Magazine Award for Best Family Game Nomination
- "Maharaja: The Game of Palace Building in India" - Nominated for the 2004 German Game of the Year Award (SDJ)
- " Torres " - 2000 German Game Awards (SDJ) / 2000 German Game Awards (DSP) 2nd place
- "Tikal" - 1999 German Game Award of the Year (SDJ) / 1999 German Game Award (DSP) 1st place
Gameplay:
[Player turn]
When each player takes his turn, he first draws and places a building tile (skip if all building tiles are drawn), and then chooses one of the following three actions to perform:
- Leave one of your keys in the bank or on the Arc de Triomphe.
- Move one of your own keys to a building or landmark to perform an acquisition action.
- Check and take 1 "Game End Tile (can only be executed after the building tiles are drained)".
After completing the action, the round ends and the player on the left takes the turn.
【Place/Move Key】
- The key needs to be placed on the bank to collect coins or on the Arc de Triomphe before it can be moved to an unacquired building/landmark.
- The keys on the bank can only be moved to buildings/landmarks in the same district; the keys on the Arc de Triomphe can be moved to any area.
- Keys on buildings can only be moved to buildings/landmarks with larger values in the same area.
- When the fourth key is placed on a building/landmark in an area, the current player immediately selects a score tile and places it in any area without a score tile.
- When moving the key to acquire a building/landmark, you must pay the currency and resource cost of the building, and you can obtain rewards on the building/landmark, as well as resources or reputation next to the building.
【Reward Section】
If the buildings acquired are No. 1, 2, and 3, you can get bonus tiles. Move your reward piece forward to the desired reward tile and take the reward.
Bonus tiles can be used immediately or saved for later.
※Players can sell their own resources or reputation tokens at any time; after a player pays/sells a certain resource, players can purchase the resource token.
【game over】
When the last game-ending tile is taken away , the game will continue until the player to the right of the starting player, and finally each player can take another turn. After adding the scores in each area to the scores obtained in the game, the player with the highest score wins and becomes the most prestigious socialite and gentleman in Parisian high society!
【Rules Correction】
When players place score tiles, they can place them in any area that does not have score tiles, not limited to the area where the player just placed the key.
→Manual open link
A brief review of international reviews






