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GALA Board Games 旮旯桌遊

AvalonThe Resistance: Avalon

AvalonThe Resistance: Avalon

Regular price HK$128.00
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The Resistance: Avalon is a very popular camp board game. The gameplay is similar to Werewolf. It is a board game that tests teamwork, communication and observation skills. The fun of the game comes from the interaction and expression changes between players; playing with different people, observing their words and expressions, and finding clues to help your companions win is the key to never getting tired of playing Avalon. Characters with special abilities make this game versatile, and players can choose which characters to add depending on their familiarity with the game. The most important one is of course the role of Merlin, because at the beginning of the game, all the evil minions will open their eyes and see each other. During the game, they will try their best to deceive and disguise themselves to deceive those who have no information. The good guys are clear; only Master Merlin will know the identity of the bad guys, but he must lead the good guys to victory without revealing his identity. If it is too obvious and he is caught and assassinated by the bad guys, the good guys camp will lose.

If you like the style of the collection, you can also choose the Avalon Malay version. The game includes English cards and provides simple Chinese instructions.

5-10 people|7 years old and above|30 minutes

Role introduction:

Blue side: good guys|One of the good guys has Merlin, he will know everyone’s identity.

Red side: Bad guy | The bad guy has an assassin, and the assassin will have a chance to win by assassinating Merlin.

Game play:

1. Draw a character card to confirm the character’s identity

2. Dark Night Stage - The bad guys will know each other's identities, and Merlin will also know who the bad guy is.

3. Team formation - take turns to be the leader, and the leader must send the corresponding number of people to go on the mission

4. Proposal voting - everyone agrees or opposes the person sent by the leader. If more than half of the people agree, the task will be sent. Otherwise, the next leader will send the person.

5. Task execution - Taskers anonymously vote whether to make the task successful (good people can only make the task successful, bad people can choose to succeed or fail)

6. Announce the results - the leader shuffles the task cards and turns them over. If more than one task fails, the bad guy wins, otherwise the good guy wins.

Determination of victory or defeat:

1. Three wins out of five. If the bad guy wins three times, the bad guy wins directly.

2. If the good guys win three times and the bad guys show up for discussion, the assassin can finally assassinate one player. If the player is Merlin, the bad guys will come back and win.

https://www.youtube.com/watch?v=9rAtIZlpfpc

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